Why edge latency matters for real-time collaboration
When you use modern collaborative applications like Figma, Google Docs, or Slack, every keystroke, cursor movement, and interaction is sent to a central server in a remote data center (usually in Virginia, North Virginia - us-east-1) before being routed back to the person sitting right next to you.
This introduces unnecessary latency, consumes internet bandwidth, and creates a single point of failure. If your internet connection goes down, your collaboration halts — even if the rest of your team is in the same physical building.
Centralized Latency Overhead
Even with fast fiber internet, routing packets to a remote server and back takes at least 30-100ms. In collaborative environments, this delay leads to noticeable cursor lag and synchronization conflicts.
// A typical cloud round-trip for a single keystroke:
{
"client_send": "0ms",
"isp_routing": "15ms",
"aws_ingress": "25ms",
"database_write": "35ms",
"aws_egress": "45ms",
"collaborator_receive": "60ms"
}In remote areas or on congested networks, the latency can easily spike to hundreds of milliseconds, making real-time collaboration impossible.
EVE's Local Routing Solution
EVE routes packets directly between devices via local wireless mesh channels. When you are in the same physical space as your collaborators, packets travel a few meters rather than thousands of miles.
This physical proximity reduces latency to sub-5 milliseconds.
The EVE SDK handles offline state merging natively via CRDTs, so your applications remain fully interactive and synced even when completely disconnected from the outer internet.
The Power of Local Digital Sovereignty
By keeping communications local, you protect your data from external intercept points, reduce dependency on internet service providers, and ensure operations continue during local outages. Local routing isn't just about speed; it's about building resilient, sovereign community workspaces.